AoeStats
← DJANGO

Glade

510468333Analyzed
1v1 RM · 20h ago on Oct 1, 2026· 42m 31s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Britons · Peru
858
+14
🇺🇸 Saxons · United States
806
-14

Win probability

DJANGO's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 10,510 analysed 1v1 players on Glade.
antipro247 C
Feudal Age 11:03 vs 10:40
btm 38%
Castle Age 19:00 vs 19:44
top 43%
Imperial Age 33:36 vs 35:08
top 38%
eAPM 18 vs 30
btm 16%
First military 19:30 vs 13:37
btm 18%
▼ Low eAPM (18) — busier hands win idle time back
DJANGO B
Feudal Age 10:31 vs 10:40
top 45%
Castle Age 19:28 vs 19:44
top 47%
Imperial Age 30:35 vs 35:08
top 17%
eAPM 18 vs 30
btm 16%
First military 29:12 vs 13:37
btm 1%
▲ Fast Imperial Age at 30:35 — faster than 83% of analysed players on Glade
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 29:12 (Longbowman) — later than 99% of analysed players on Glade
▲ Town centers almost never idle — 6s across the first 19:28
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