Glade
510468333Analyzed1v1 RM
·
20h ago on Oct 1, 2026·
42m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
DJANGO's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,510 analysed 1v1 players on Glade.
antipro247
C
Feudal Age
11:03
vs 10:40
btm 38%
Castle Age
19:00
vs 19:44
top 43%
Imperial Age
33:36
vs 35:08
top 38%
eAPM
18
vs 30
btm 16%
First military
19:30
vs 13:37
btm 18%
▼
Low eAPM (18) — busier hands win idle time back
DJANGO
B
Feudal Age
10:31
vs 10:40
top 45%
Castle Age
19:28
vs 19:44
top 47%
Imperial Age
30:35
vs 35:08
top 17%
eAPM
18
vs 30
btm 16%
First military
29:12
vs 13:37
btm 1%
▲
Fast Imperial Age at 30:35 — faster than 83% of analysed players on Glade
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:12 (Longbowman) — later than 99% of analysed players on Glade
▲
Town centers almost never idle — 6s across the first 19:28