AoeStats
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Oasis

508947874Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 38m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1378
+12
🇺🇸 Maya · United States
1325
+14
🇺🇸 Varangians · United States
1316
+15
🇧🇷 Franks · Brazil
1255
+16
🇨🇳 Georgians · China
1324
-16
1284
-14
🇦🇷 Tupi · Argentina
1279
-14
🇫🇷 Mongols · France
1254
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 2,307 9:09 25:18 37:29 ⚔ Archer Rush
52 1,993 9:10 23:36 36:56 ⚔ Archer Rush
51 1,925 9:41 22:14 — ⚔ Scout Rush
44 1,672 12:41 18:20 31:03 ⛏ Fast Castle
32 1,234 10:51 15:41 — ⛏ Fast Castle
32 1,219 8:23 19:48 — ⚔ Scout Rush
28 1,075 9:02 — — ⚔ Archers into Skirms
19 707 12:37 29:41 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,845 10,396 9,295 1,600 38,136 45,213
19,420 8,195 7,190 200 35,005 37,880
17,260 9,943 6,750 300 34,253 37,710
9,650 8,628 5,500 1,030 24,808 25,755
8,025 9,487 4,865 1,600 23,977 25,062
10,430 5,792 5,695 100 22,017 24,190
7,775 6,709 1,235 1,920 17,639 20,044
2,845 2,726 775 30 6,376 7,696
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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