AoeStats
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Arena

508795474Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 40m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1363
+14
🇺🇸 Danes · United States
1311
+16
1303
+17
🇦🇷 Teutons · Argentina
1281
+18
🇲🇽 Hindustanis · Mexico
1374
-18
🇲🇽 Aztecs · Mexico
1353
-18
🇲🇽 Burmese · Mexico
1308
-16
🇲🇽 Persians · Mexico
1250
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 2,320 11:14 15:00 25:30 ⛏ Fast Castle
52 2,077 11:11 15:13 31:42 ⛏ Fast Castle
40 1,608 10:17 14:09 30:35 ⛏ Fast Castle
40 1,604 9:53 13:42 27:53 ⛏ Fast Castle
33 1,344 10:45 26:33 — ⚔ Scout Rush
31 1,247 10:55 15:08 29:27 ⛏ Fast Castle
29 1,186 10:19 14:30 26:52 ⛏ Fast Castle
18 718 8:51 26:55 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
19,755 17,130 12,480 4,850 54,215 60,350
23,115 14,285 9,950 1,065 48,415 55,291
20,815 12,110 11,995 880 45,800 53,092
14,870 9,705 6,140 1,630 32,345 33,882
10,490 11,170 4,035 2,215 27,910 31,712
10,565 7,550 6,930 1,450 26,495 30,899
8,105 7,631 2,415 1,035 19,186 20,282
8,165 5,006 1,905 1,500 16,576 20,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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