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Fortress

510126616Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 42m 57s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1202
+16
🇹🇼 Spanish · Taiwan
1188
+16
1143
+18
1137
+18
🇮🇶 Cumans · Iraq
1207
-18
🇪🇸 Franks · Spain
1197
-17
🇨🇳 Vietnamese · China
1184
-17
🇩🇪 Shu · Germany
1173
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,544 6:50 10:42 27:38 ⛏ Fast Castle
32 1,379 7:22 11:18 26:09 ⛏ Fast Castle
31 1,320 7:55 11:55 27:17 ⛏ Fast Castle
27 1,172 6:19 17:38 34:10 ⛏ Fast Castle
27 1,142 7:58 11:40 25:49 ⛏ Fast Castle
24 1,030 8:22 13:33 27:50 ⛏ Fast Castle
17 733 7:41 11:38 26:03 ⛏ Fast Castle
16 698 9:17 13:02 28:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,250 16,330 12,460 1,190 54,230 70,936
25,525 12,655 14,375 395 52,950 54,155
23,540 12,355 12,315 585 48,795 54,263
20,625 15,625 9,840 1,135 47,225 52,606
19,525 17,157 6,910 2,150 45,742 54,971
17,545 16,345 8,705 1,725 44,320 52,207
19,980 10,950 11,245 455 42,630 57,539
15,670 16,800 9,735 395 42,600 50,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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