AoeStats
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Yucatan

510375172Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 65m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Romans · France
1187
+16
🇹🇼 Goths · Taiwan
1154
+18
🇺🇸 Danes · United States
1153
+18
🇨🇭 Mongols · Switzerland
1134
+18
🇦🇷 Koreans · Argentina
1304
-22
🇦🇷 Chinese · Argentina
1213
-18
🇦🇷 Sicilians · Argentina
1168
-17
🇦🇷 Celts · Argentina
1079
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 3,314 10:55 18:14 35:27 ⚔ Scouts FC
47 3,069 10:13 28:11 37:36 ⚔ Towers FC
46 2,994 10:28 20:48 38:17
43 2,778 10:22 15:50 34:22 ⛏ Fast Castle
34 2,234 11:42 20:16 40:29 ⛏ Fast Castle
30 1,920 11:11 17:00 34:37 ⛏ Fast Castle
24 1,541 9:41 15:07 44:48 ⛏ Fast Castle
17 1,089 11:43 18:38 41:23 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
64,535 20,060 25,875 6,975 117,445 139,140
32,385 37,623 29,880 7,070 106,958 122,607
47,310 18,120 25,535 5,700 96,665 104,955
22,945 39,989 23,845 3,530 90,309 96,333
42,865 13,268 13,195 4,605 73,933 81,901
29,880 22,690 12,555 4,630 69,755 72,664
9,700 32,120 21,600 1,555 64,975 66,658
24,345 15,460 7,370 2,845 50,020 52,714
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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