AoeStats
← Ranigan

Black Forest

508697420Analyzed
2v2 RM · 8d ago on Sep 23, 2026· 53m 53s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Saxons · Spain
900
+13
🇪🇸 Magyars · Spain
891
+13
🇸🇰 Britons · Slovakia
838
-13
🇸🇰 Japanese · Slovakia
837
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,151 9:55 22:14 32:41 ⚔ M@A FC
27 1,438 9:32 32:38 48:01 ⚔ Archer Rush
22 1,204 10:47 18:20 35:02 ⛏ Fast Castle
20 1,081 11:54 23:43 45:09 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,670 19,601 7,035 1,795 47,101 49,766
18,130 11,675 13,060 2,700 45,565 47,168
13,360 12,650 12,890 4,240 43,140 44,732
16,220 12,496 9,245 3,120 41,081 53,283
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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