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African Clearing

510498089Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 53m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1514
+8
🇨🇳 Wei · China
1491
+8
🇨🇳 Berbers · China
1465
+9
🇨🇳 Varangians · China
1119
+22
🇮🇳 Khmer · India
1366
-14
🇺🇸 Muisca · United States
1349
-14
🇹🇷 Ethiopians · Türkiye
1249
-10
🇪🇸 Franks · Spain
1238
-9
Player eAPM Actions Feudal Castle Imperial Opening
55 2,987 14:26 18:33 42:55 ⛏ Fish Boom FC
48 2,580 14:10 19:06 37:52 ⛏ Fast Castle
46 2,489 13:02 17:22 39:46 ⛏ Fast Castle
43 2,325 11:09 15:44 32:27 ⛏ Fast Castle
37 1,982 11:51 15:46 35:28 ⛏ Fast Castle
26 1,401 15:04 20:05 47:36 ⛏ Fast Castle
24 1,274 13:46 20:18 — ⛏ Fast Castle
19 1,018 10:50 22:50 43:26 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,265 28,820 13,970 2,925 77,980 88,223
27,425 23,600 20,785 3,900 75,710 79,008
30,890 18,172 11,040 5,115 65,217 76,595
18,890 27,331 12,460 1,340 60,021 80,272
25,205 11,095 11,895 2,200 50,395 54,239
18,835 16,535 11,020 3,550 49,940 55,239
24,865 8,740 9,665 1,800 45,070 49,669
9,365 7,140 4,445 1,150 22,100 24,675
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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