AoeStats
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Oasis

509939650Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 41m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Koreans · Türkiye
1143
+13
🇨🇳 Franks · China
1131
+14
🇦🇷 Persians · Argentina
1096
+15
🇫🇷 Italians · France
1089
+15
🇩🇪 Saxons · Germany
1135
-17
🇩🇪 Franks · Germany
1102
-15
🇩🇪 Persians · Germany
1065
-14
🇩🇪 Teutons · Germany
1006
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,479 11:17 15:18 33:59 ⛏ Fast Castle
31 1,310 10:50 14:36 33:33 ⛏ Fast Castle
30 1,280 10:17 14:07 37:06 ⛏ Fast Castle
30 1,268 9:27 20:07 36:20 ⚔ Scout Rush
28 1,169 10:58 15:59 36:38 ⛏ Fast Castle
23 978 11:15 16:11 29:20 ⛏ Fast Castle
23 951 10:48 15:13 36:56 ⛏ Fast Castle
17 706 11:52 24:07 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
24,010 11,678 13,250 3,000 51,938 59,781
23,545 11,320 14,070 1,115 50,050 50,748
15,990 13,570 7,960 2,625 40,145 42,358
18,820 7,875 9,845 200 36,740 46,758
11,965 12,708 8,820 2,150 35,643 42,047
14,675 10,090 7,535 2,220 34,520 39,951
10,840 7,983 4,585 325 23,733 25,102
10,450 7,062 1,415 4,550 23,477 26,517
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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