AoeStats
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Arena

509930768Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 57m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1119
+16
🇩🇪 Italians · Germany
1085
+17
🇫🇷 Ethiopians · France
1085
+17
🇩🇪 Persians · Germany
1045
+20
🇨🇳 Khitans · China
1127
-18
🇨🇳 Burmese · China
1121
-18
🇨🇳 Britons · China
1120
-18
🇨🇳 Bengalis · China
1079
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 2,038 9:59 15:25 31:16 ⛏ Fast Castle
31 1,772 10:07 14:14 43:17 ⛏ Fast Castle
31 1,776 11:06 14:47 36:30 ⛏ Fast Castle
27 1,581 10:09 16:22 38:42 ⛏ Fast Castle
24 1,363 10:33 15:59 34:12 ⛏ Fast Castle
24 1,369 9:58 16:24 38:07 ⛏ Fast Castle
23 1,321 10:11 17:28 33:46 ⛏ Fast Castle
23 1,303 9:31 18:09 53:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,540 31,742 14,645 5,000 82,927 95,676
24,315 27,665 17,800 850 70,630 88,724
31,620 10,605 21,920 2,150 66,295 108,054
25,535 15,340 15,490 3,700 60,065 62,064
27,995 15,703 7,950 1,125 52,773 56,257
17,140 19,667 10,645 1,630 49,082 55,845
22,990 13,375 5,670 1,600 43,635 46,958
14,825 15,255 2,405 540 33,025 47,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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