AoeStats
← pjanic1520

Arena

510326522Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 72m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Turks · Hong Kong SAR China
722
+17
🇬🇧 Franks · United Kingdom
708
+17
🇫🇷 Celts · France
664
+19
🇮🇹 Italians · Italy
637
+20
🇲🇽 Danes · Mexico
764
-19
🇨🇳 Persians · China
760
-19
🇨🇿 Spanish · Czechia
758
-19
🇺🇸 Portuguese · United States
669
-16
Player eAPM Actions Feudal Castle Imperial Opening
26 1,885 15:37 23:30 39:30 ⛏ Fast Castle
25 1,819 10:39 20:09 39:45 ⚔ FC into Archers
25 1,842 12:59 25:13 41:09 ⛏ Fast Castle
22 1,575 9:51 19:51 32:23 ⛏ Fast Castle
18 1,310 11:47 23:58 37:52 ⚔ Skirmisher Rush
17 1,244 12:31 22:15 40:35
17 1,205 10:52 25:32 —
13 973 13:06 17:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,625 38,314 34,210 5,280 132,429 135,388
29,230 44,356 34,040 3,100 110,726 134,232
37,945 33,355 30,160 4,010 105,470 128,188
37,195 40,710 18,375 2,295 98,575 124,897
27,430 20,300 19,070 10,350 77,150 102,607
25,160 21,635 9,450 2,620 58,865 75,187
16,935 19,755 5,750 815 43,255 47,158
17,715 12,005 8,250 2,350 40,320 48,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.