Four Lakes
510191201Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
83m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
pablocxp23
527 units ordered
Hussar231
Keshik96
Halberdier80
Elite Skirmisher43
Onager26
Trebuchet15
Light Cavalry15
Demolition Raft8
Pikeman7
Camel Scout3
Scout Cavalry2
Cavalry Archer1
First military 23:53 — Keshik
ramon_beas21
286 units ordered
Longbowman191
Halberdier60
Monk8
Trebuchet8
Man-at-Arms6
Spearman4
Archer3
Pikeman3
Skirmisher2
Crossbowman1
First military 15:34 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
pablocxp23’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ramon_beas21’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6