AoeStats
← ramon_beas21

Four Lakes

510191201Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 83m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Tatars · Mexico
468
+17
🇪🇸 Britons · Spain
484
-17

Win probability

ramon_beas21's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
pablocxp23 C
Feudal Age 12:21 vs 10:51
btm 15%
Castle Age 18:50 vs 20:09
top 35%
Imperial Age 37:48 vs 36:23
btm 39%
eAPM 24 vs 32
btm 31%
First military 23:36 vs 12:45
btm 3%
▼ Slow Feudal Age at 12:21 — slower than 85% of analysed players on Four Lakes
▼ First military only at 23:36 (Keshik) — later than 97% of analysed players on Four Lakes
▲ Town centers almost never idle — 10s across the first 18:50
ramon_beas21 C
Feudal Age 11:55 vs 10:51
btm 22%
Castle Age 21:44 vs 20:09
btm 32%
Imperial Age 33:48 vs 36:23
top 28%
eAPM 16 vs 32
btm 12%
First military 15:13 vs 12:45
btm 30%
▼ Slow Feudal Age at 11:55 — slower than 78% of analysed players on Four Lakes
▲ Fast Imperial Age at 33:48 — faster than 72% of analysed players on Four Lakes
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 4s across the first 21:44
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