AoeStats
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Arena

510668418Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 57m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1257
+11
1196
+13
🇺🇸 Danes · United States
1112
+16
🇺🇸 Sicilians · United States
1060
+18
🇨🇱 Armenians · Chile
1189
-17
🇨🇱 Spanish · Chile
1113
-14
🇨🇱 Mongols · Chile
1110
-14
🇨🇱 Khmer · Chile
1087
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 3,105 10:31 15:10 36:46 ⛏ Fast Castle
41 2,379 11:07 18:22 49:15 ⛏ Fast Castle
38 2,212 10:18 15:15 31:49 ⛏ Fast Castle
35 2,044 11:05 15:53 27:16 ⛏ Fast Castle
25 1,438 11:17 15:05 31:15 ⛏ Fast Castle
22 1,280 10:45 17:29 35:44 ⛏ Fast Castle
22 1,297 10:30 16:55 29:41 ⛏ Fast Castle
15 898 12:14 18:05 34:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,205 26,650 18,760 3,570 87,185 114,625
41,235 14,545 14,960 7,405 78,145 94,554
29,550 20,466 20,350 2,330 72,696 83,866
34,080 20,735 13,060 1,820 69,695 72,050
23,485 21,514 14,970 5,460 65,429 75,815
22,840 19,590 14,645 1,610 58,685 79,612
18,895 7,220 10,560 2,830 39,505 53,342
8,725 16,670 10,565 1,645 37,605 38,605
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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