Hill Fort
506087653Analyzed2v2 RM
·
20d ago on Sep 12, 2026·
51m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
knight
15 units ordered
Rocket Cart6
Trebuchet6
Monk3
First military 21:59 — Monk
txarli
269 units ordered
Halberdier139
Heavy Scorpion53
Scorpion21
Cavalier21
Pikeman14
Knight10
Ballista Elephant5
Trebuchet5
Monk1
First military 26:54 — Monk
Mathman
125 units ordered
Paladin75
Knight23
Cavalier19
Onager7
Monk1
First military 21:20 — Monk
Husánia
62 units ordered
Pikeman22
Battle Elephant21
Ballista Elephant10
Scout Cavalry6
Scorpion3
First military 23:39 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
knight’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
txarli’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Mathman’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Husánia’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30