Hill Fort
506087653Analyzed2v2 RM
·
20d ago on Sep 12, 2026·
51m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
knight
B
Feudal Age
10:42
vs 10:56
top 41%
Castle Age
17:53
vs 18:30
top 44%
Imperial Age
35:28
vs 36:06
top 44%
eAPM
25
vs 28
btm 42%
First military
21:08
vs 18:29
btm 32%
▲
Town centers almost never idle — 28s across the first 17:53
txarli
C
Feudal Age
11:10
vs 10:56
btm 41%
Castle Age
21:35
vs 18:30
btm 24%
Imperial Age
37:05
vs 36:06
btm 42%
eAPM
15
vs 28
btm 14%
First military
26:03
vs 18:29
btm 13%
▼
Slow Castle Age at 21:35 — slower than 76% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 26:03 (Monk) — later than 87% of analysed players on Hill Fort
Mathman
B
Feudal Age
11:07
vs 10:56
btm 43%
Castle Age
18:22
vs 18:30
top 49%
Imperial Age
36:53
vs 36:06
btm 44%
eAPM
27
vs 28
btm 47%
First military
20:29
vs 18:29
btm 36%
▲
Town centers almost never idle — 1s across the first 18:22
Husánia
D
Feudal Age
11:21
vs 10:56
btm 35%
Castle Age
19:55
vs 18:30
btm 37%
Imperial Age
45:00
vs 36:06
btm 7%
eAPM
15
vs 28
btm 14%
First military
23:17
vs 18:29
btm 22%
▼
Slow Imperial Age at 45:00 — slower than 93% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 3:14 of the first 19:55 — keep villagers queued