Arabia
508721659Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
31m 54s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Raobil53
66 units ordered
Knight50
Scout Cavalry16
First military 11:02 — Scout Cavalry
kühlfrost
53 units ordered
Crossbowman23
Archer19
Militia5
Skirmisher4
Monk2
First military 9:14 — Militia
PERPETUAL BURN
19 units ordered
Spearman7
Scout Cavalry6
Steppe Lancer6
First military 10:12 — Scout Cavalry
P4ND4
59 units ordered
Archer30
Battle Elephant29
First military 11:32 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Raobil53’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
kühlfrost’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
PERPETUAL BURN’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
P4ND4’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7