Arabia
508721659Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
31m 54s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
Raobil53
A
Feudal Age
9:39
vs 10:18
top 30%
Castle Age
24:58
vs 22:29
btm 22%
Imperial Age
—
vs 39:59
btm 0%
eAPM
57
vs 31
top 9%
First military
10:32
vs 11:39
top 30%
▲
Fast Feudal Age at 9:39 — faster than 70% of analysed players on Arabia
▼
Slow Castle Age at 24:58 — slower than 78% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Town centers almost never idle — 33s across the first 24:58
kühlfrost
C
Feudal Age
10:51
vs 10:18
btm 36%
Castle Age
22:32
vs 22:29
btm 49%
Imperial Age
—
vs 39:59
btm 0%
eAPM
24
vs 31
btm 31%
First military
8:53
vs 11:39
top 5%
▲
Early military at 8:53 (Militia) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 22:32
PERPETUAL BURN
A
Feudal Age
8:30
vs 10:18
top 2%
Castle Age
22:51
vs 22:29
btm 45%
Imperial Age
—
vs 39:59
btm 0%
eAPM
35
vs 31
top 42%
First military
9:42
vs 11:39
top 12%
▲
Fast Feudal Age at 8:30 — faster than 98% of analysed players on Arabia
▲
Early military at 9:42 (Scout Cavalry) — earlier than 88% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:51
P4ND4
A
Feudal Age
9:58
vs 10:18
top 40%
Castle Age
23:16
vs 22:29
btm 40%
Imperial Age
—
vs 39:59
btm 0%
eAPM
53
vs 31
top 13%
First military
10:57
vs 11:39
top 39%
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:16