Oasis
508713451Analyzed2v2 RM
·
7d ago on Sep 23, 2026·
49m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
kevinrgarciab
A
Feudal Age
10:16
vs 10:44
top 37%
Castle Age
18:44
vs 20:42
top 33%
Imperial Age
—
vs 36:44
btm 0%
eAPM
33
vs 31
top 44%
First military
12:16
vs 13:39
top 41%
▲
Town centers almost never idle — 34s across the first 18:44
Marco Aurelio
C
Feudal Age
9:49
vs 10:44
top 26%
Castle Age
26:54
vs 20:42
btm 7%
Imperial Age
42:58
vs 36:44
btm 14%
eAPM
39
vs 31
top 33%
First military
11:05
vs 13:39
top 30%
▲
Fast Feudal Age at 9:49 — faster than 74% of analysed players on Oasis
▼
Slow Castle Age at 26:54 — slower than 93% of analysed players on Oasis
▼
Slow Imperial Age at 42:58 — slower than 86% of analysed players on Oasis
Raobil53
A
Feudal Age
11:21
vs 10:44
btm 34%
Castle Age
17:09
vs 20:42
top 21%
Imperial Age
35:04
vs 36:44
top 36%
eAPM
45
vs 31
top 22%
First military
15:34
vs 13:39
btm 41%
▲
Fast Castle Age at 17:09 — faster than 79% of analysed players on Oasis
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (14:31) — usually safest before it
kühlfrost
C
Feudal Age
10:18
vs 10:44
top 38%
Castle Age
20:55
vs 20:42
btm 48%
Imperial Age
40:15
vs 36:44
btm 25%
eAPM
21
vs 31
btm 25%
First military
8:48
vs 13:39
top 5%
▼
Slow Imperial Age at 40:15 — slower than 75% of analysed players on Oasis
▼
Low eAPM (21) — busier hands win idle time back
▲
Early military at 8:48 (Militia) — earlier than 95% of analysed players on Oasis
▲
Town centers almost never idle — 3s across the first 20:55