Arabia
509546544Analyzed3v3 RM
·
4d ago on Sep 27, 2026·
58m 48s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
maueg2809
C
Feudal Age
13:37
vs 10:18
btm 4%
Castle Age
27:21
vs 22:29
btm 9%
Imperial Age
42:28
vs 39:59
btm 32%
eAPM
53
vs 31
top 13%
First military
20:10
vs 11:39
btm 11%
▼
Slow Feudal Age at 13:37 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 27:21 — slower than 91% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
First military only at 20:10 (Spearman) — later than 89% of analysed players on Arabia
el_tono
B
Feudal Age
11:56
vs 10:18
btm 16%
Castle Age
22:08
vs 22:29
top 46%
Imperial Age
35:01
vs 39:59
top 14%
eAPM
28
vs 31
btm 42%
First military
20:04
vs 11:39
btm 11%
▼
Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▲
Fast Imperial Age at 35:01 — faster than 86% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
First military only at 20:04 (Scout Cavalry) — later than 89% of analysed players on Arabia
▼
Town centers idle 4:23 of the first 22:08 — keep villagers queued
gerole
D
Feudal Age
12:16
vs 10:18
btm 12%
Castle Age
20:52
vs 22:29
top 30%
Imperial Age
54:27
vs 39:59
btm 3%
eAPM
17
vs 31
btm 16%
First military
18:46
vs 11:39
btm 14%
▼
Slow Feudal Age at 12:16 — slower than 88% of analysed players on Arabia
▲
Fast Castle Age at 20:52 — faster than 70% of analysed players on Arabia
▼
Slow Imperial Age at 54:27 — slower than 97% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 18:46 (Militia) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 37s across the first 20:52
ruben92_7
B
Feudal Age
11:09
vs 10:18
btm 29%
Castle Age
22:24
vs 22:29
top 49%
Imperial Age
30:12
vs 39:59
top 1%
eAPM
12
vs 31
btm 6%
First military
27:05
vs 11:39
btm 2%
▲
Fast Imperial Age at 30:12 — faster than 99% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:05 (Ballista Elephant) — later than 98% of analysed players on Arabia
▼
Town centers idle 4:39 of the first 22:24 — keep villagers queued
604569544
B
Feudal Age
16:21
vs 10:18
btm 1%
Castle Age
20:55
vs 22:29
top 31%
Imperial Age
30:00
vs 39:59
top 1%
eAPM
17
vs 31
btm 16%
First military
32:27
vs 11:39
btm 1%
▼
Slow Feudal Age at 16:21 — slower than 99% of analysed players on Arabia
▲
Fast Imperial Age at 30:00 — faster than 99% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 32:27 (Monk) — later than 99% of analysed players on Arabia
1532068552
B
Feudal Age
11:25
vs 10:18
btm 24%
Castle Age
19:22
vs 22:29
top 18%
Imperial Age
36:45
vs 39:59
top 24%
eAPM
11
vs 31
btm 5%
First military
17:27
vs 11:39
btm 18%
▼
Slow Feudal Age at 11:25 — slower than 76% of analysed players on Arabia
▲
Fast Castle Age at 19:22 — faster than 82% of analysed players on Arabia
▲
Fast Imperial Age at 36:45 — faster than 76% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (33:36) — usually safest before it
▲
Town centers almost never idle — 21s across the first 19:22