AoeStats
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Arena

509465594Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 77m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
1151
+10
🇩🇪 Bohemians · Germany
1129
+11
🇩🇪 Varangians · Germany
1098
+12
🇩🇪 Tatars · Germany
963
+19
🇹🇷 Britons · Türkiye
1070
-15
🇹🇷 Byzantines · Türkiye
1048
-14
🇹🇷 Wei · Türkiye
1029
-13
🇹🇷 Burgundians · Türkiye
930
-32
Player eAPM Actions Feudal Castle Imperial Opening
49 3,828 11:12 14:59 34:57 ⛏ Fast Castle
49 3,823 10:53 14:31 38:24 ⚔ FC into Archers
47 3,644 10:36 14:18 35:23 ⛏ Fast Castle
45 3,493 10:25 15:21 28:38 ⛏ Fast Castle
32 2,489 11:22 19:03 41:24 ⛏ Fast Castle
31 2,395 10:54 14:43 22:01 ⛏ Fast Castle
21 1,611 11:59 15:36 34:42 ⛏ Fast Castle
20 1,550 12:08 16:28 36:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,280 35,765 29,230 3,500 125,775 131,283
43,745 30,435 24,690 3,400 102,270 132,109
27,145 42,445 23,305 5,030 97,925 108,563
43,035 23,680 21,345 3,350 91,410 119,386
27,835 37,795 17,440 2,750 85,820 126,759
30,730 27,330 15,880 3,630 77,570 116,773
31,915 10,180 18,030 2,150 62,275 63,610
30,540 18,840 9,420 2,150 60,950 70,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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