Arabia
510108058Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
60m 24s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
gangsta rap made me do it
C
Feudal Age
12:55
vs 10:18
btm 7%
Castle Age
22:30
vs 22:29
top 50%
Imperial Age
58:43
vs 39:58
btm 1%
eAPM
40
vs 31
top 31%
First military
8:31
vs 11:40
top 4%
▼
Slow Feudal Age at 12:55 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 58:43 — slower than 99% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▲
Early military at 8:31 (Militia) — earlier than 96% of analysed players on Arabia
▼
Town centers idle 6:25 of the first 22:30 — keep villagers queued
шавка
C
Feudal Age
11:08
vs 10:18
btm 29%
Castle Age
22:16
vs 22:29
top 47%
Imperial Age
52:05
vs 39:58
btm 4%
eAPM
25
vs 31
btm 34%
First military
10:40
vs 11:40
top 33%
▼
Slow Imperial Age at 52:05 — slower than 96% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:21 of the first 22:16 — keep villagers queued
nachoandy10000
D
Feudal Age
11:27
vs 10:18
btm 23%
Castle Age
30:10
vs 22:29
btm 3%
Imperial Age
—
vs 39:58
btm 0%
eAPM
30
vs 31
btm 47%
First military
19:54
vs 11:40
btm 11%
▼
Slow Feudal Age at 11:27 — slower than 77% of analysed players on Arabia
▼
Slow Castle Age at 30:10 — slower than 97% of analysed players on Arabia
▼
First military only at 19:54 (Spearman) — later than 89% of analysed players on Arabia
▼
Town centers idle 8:21 of the first 30:10 — keep villagers queued
alejandronicolass97
C
Feudal Age
10:39
vs 10:18
btm 41%
Castle Age
26:46
vs 22:29
btm 11%
Imperial Age
43:10
vs 39:58
btm 28%
eAPM
28
vs 31
btm 42%
First military
15:50
vs 11:40
btm 24%
▼
Slow Castle Age at 26:46 — slower than 89% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:39 of the first 26:46 — keep villagers queued