MegaRandom
509895910Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
68m 38s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 148,878 analysed team-game players on MegaRandom.
fede
C
Feudal Age
10:28
vs 11:14
top 30%
Castle Age
24:46
vs 20:18
btm 15%
Imperial Age
41:43
vs 37:21
btm 23%
eAPM
18
vs 28
btm 25%
First military
10:40
vs 14:32
top 16%
▲
Fast Feudal Age at 10:28 — faster than 70% of analysed players on MegaRandom
▼
Slow Castle Age at 24:46 — slower than 85% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:43 — slower than 77% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (16:59) — usually safest before it
▲
Early military at 10:40 (Militia) — earlier than 84% of analysed players on MegaRandom
f.bdz
B
Feudal Age
10:26
vs 11:14
top 30%
Castle Age
22:02
vs 20:18
btm 34%
Imperial Age
38:54
vs 37:21
btm 39%
eAPM
51
vs 28
top 11%
First military
12:53
vs 14:32
top 38%
▲
Fast Feudal Age at 10:26 — faster than 70% of analysed players on MegaRandom
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 7s across the first 22:02
KEENION
D
Feudal Age
12:23
vs 11:14
btm 26%
Castle Age
29:21
vs 20:18
btm 4%
Imperial Age
45:47
vs 37:21
btm 10%
eAPM
37
vs 28
top 30%
First military
13:12
vs 14:32
top 41%
▼
Slow Castle Age at 29:21 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:47 — slower than 90% of analysed players on MegaRandom
▼
Town centers idle 7:51 of the first 29:21 — keep villagers queued
Queen of Hearts
C
Feudal Age
12:59
vs 11:14
btm 18%
Castle Age
20:12
vs 20:18
top 49%
Imperial Age
36:39
vs 37:21
top 45%
eAPM
29
vs 28
top 47%
First military
19:02
vs 14:32
btm 24%
▼
Slow Feudal Age at 12:59 — slower than 82% of analysed players on MegaRandom
▲
Town centers almost never idle — 7s across the first 20:12