AoeStats
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Arena

510530273Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 52m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1007
+14
🇨🇳 Vietnamese · China
1006
+14
🇹🇷 Turks · Türkiye
930
+17
🇨🇳 Khmer · China
892
+18
🇹🇼 Japanese · Taiwan
1001
-51
🇨🇳 Turks · China
955
-16
🇹🇼 Maya · Taiwan
929
-27
🇨🇳 Byzantines · China
913
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,568 12:29 20:29 — ⚔ Archer Rush
48 2,501 12:34 17:12 26:26 ⛏ Fast Castle
47 2,427 11:10 15:57 30:53 ⛏ Fast Castle
35 1,820 11:28 19:30 35:07 ⛏ Fast Castle
24 1,239 10:26 19:09 32:55 ⛏ Fast Castle
24 1,265 11:05 18:17 29:46 ⛏ Fast Castle
23 1,206 14:56 19:36 23:56 ◆ FC into Fast Imp
20 1,053 11:51 21:27 35:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,320 10,825 18,825 6,050 67,020 77,661
22,195 25,320 12,645 1,730 61,890 70,314
21,245 19,300 12,075 6,950 59,570 85,820
24,600 15,930 14,230 1,610 56,370 68,545
27,240 14,525 12,730 1,500 55,995 63,048
16,205 15,395 10,550 850 43,000 45,649
11,650 17,405 2,430 1,205 32,690 34,854
12,415 4,785 4,625 2,150 23,975 26,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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