AoeStats
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Arena

510248800Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 50m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1158
+15
🇮🇳 Celts · India
1154
+15
🇮🇩 Italians · Indonesia
1142
+15
🇮🇳 Danes · India
1119
+16
🇨🇳 Mongols · China
1181
-17
🇺🇸 Wei · United States
1177
-17
🇫🇷 Shu · France
1122
-15
🇨🇴 Teutons · Colombia
1043
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,315 10:11 14:51 33:06 ⛏ Fast Castle
37 1,871 10:13 14:33 30:27 ⛏ Fast Castle
36 1,826 9:46 14:12 29:13 ⛏ Fast Castle
36 1,799 10:35 14:37 37:29 ⛏ Fast Castle
33 1,634 9:38 14:47 29:18 ⛏ Fast Castle
31 1,565 11:58 16:39 31:38 ⛏ Fast Castle
28 1,421 11:19 15:08 27:35 ⛏ Fast Castle
26 1,305 10:37 14:22 34:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,720 17,895 18,195 3,000 73,810 91,299
17,460 31,628 14,080 1,600 64,768 71,786
30,865 13,260 9,540 8,200 61,865 81,822
29,315 19,425 10,905 1,530 61,175 68,412
23,390 13,850 15,080 2,900 55,220 73,102
22,990 13,980 12,300 1,050 50,320 56,565
18,570 17,140 10,145 4,220 50,075 51,919
19,405 14,880 9,060 2,540 45,885 50,584
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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