AoeStats
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Arena

508643372Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 43m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1058
+16
🇧🇩 Portuguese · Bangladesh
1032
+17
🇦🇷 Spanish · Argentina
988
+19
🇨🇳 Bohemians · China
948
+21
🇹🇼 Japanese · Taiwan
1065
-19
🇷🇺 Byzantines · Russia
1060
-18
🇷🇺 Armenians · Russia
1058
-18
🇷🇺 Varangians · Russia
1048
-18
Player eAPM Actions Feudal Castle Imperial Opening
40 1,734 11:39 15:48 37:59 ⛏ Fast Castle
33 1,417 11:05 16:14 36:29 ⛏ Fast Castle
32 1,380 11:39 16:29 33:06 ⛏ Fast Castle
27 1,178 11:46 15:19 38:13 ⛏ Fast Castle
27 1,183 12:10 16:31 28:13 ⛏ Fast Castle
24 1,061 11:13 18:40 29:58 ⛏ Fast Castle
23 998 11:33 20:23 27:51 ⛏ Fast Castle
20 856 10:47 15:01 31:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,000 9,655 16,195 1,600 52,450 63,276
25,240 14,515 9,935 330 50,020 57,788
20,400 13,525 6,455 1,710 42,090 51,966
10,975 13,810 7,710 3,730 36,225 38,303
14,500 11,490 4,115 100 30,205 38,009
12,955 9,635 5,665 1,625 29,880 35,062
13,165 6,854 8,305 1,410 29,734 30,536
9,870 9,235 5,370 1,300 25,775 33,862
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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