AoeStats
← no201709

Black Forest

509837038Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 39m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Celts · Japan
1078
+13
🇳🇴 Danes · Norway
1044
+14
🇳🇱 Spanish · Netherlands
1006
+16
🇯🇵 Jurchens · Japan
906
+20
🇨🇳 Persians · China
1041
-17
🇨🇳 Cumans · China
1022
-17
🇦🇷 Tatars · Argentina
990
-15
🇹🇭 Khmer · Thailand
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,535 14:33 20:54 35:18 ⛏ Fast Castle
28 1,092 14:14 28:19 34:25 ⚔ Fish Boom into Skirms
26 1,030 11:49 31:52 36:56 ⚔ Archers into Skirms
26 1,025 11:32 16:58 33:26 ⛏ Fish Boom FC
21 820 19:53 27:09 — ⛏ Fish Boom FC
18 718 11:49 17:49 33:02 ⛏ Fast Castle
14 563 13:50 19:51 — ⛏ Fast Castle
12 469 13:24 21:43 37:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,805 16,145 5,770 850 43,570 50,736
19,205 8,470 6,450 2,355 36,480 42,033
16,450 12,200 4,885 2,615 36,150 39,432
13,625 14,580 5,670 2,155 36,030 38,205
11,350 11,342 3,615 1,500 27,807 32,379
11,235 6,670 3,850 850 22,605 27,223
9,550 8,784 1,810 340 20,484 25,553
6,575 6,098 200 425 13,298 15,668
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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