Arabia
505753118Analyzed1v1 RM
·
21d ago on Sep 10, 2026·
68m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Galo.'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Galo.
D
Feudal Age
13:23
vs 9:49
btm 3%
Castle Age
24:54
vs 21:49
btm 15%
Imperial Age
41:23
vs 38:58
btm 30%
eAPM
17
vs 38
btm 8%
First military
14:47
vs 10:33
btm 16%
▼
Slow Feudal Age at 13:23 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 24:54 — slower than 85% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 7:59 of the first 24:54 — keep villagers queued
Ventrex
D
Feudal Age
11:07
vs 9:49
btm 18%
Castle Age
24:23
vs 21:49
btm 19%
Imperial Age
39:12
vs 38:58
btm 48%
eAPM
17
vs 38
btm 8%
First military
21:03
vs 10:33
btm 4%
▼
Slow Feudal Age at 11:07 — slower than 82% of analysed players on Arabia
▼
Slow Castle Age at 24:23 — slower than 81% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 21:03 (Scout Cavalry) — later than 96% of analysed players on Arabia
▼
Town centers idle 4:22 of the first 24:23 — keep villagers queued