AoeStats
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Arena

509975472Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 118m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Varangians · Sweden
871
+14
🇩🇪 Teutons · Germany
826
+16
🇩🇪 Turks · Germany
824
+16
🇫🇷 Saracens · France
805
+17
🇧🇷 Georgians · Brazil
865
-17
🇦🇷 Armenians · Argentina
854
-16
🇦🇷 Franks · Argentina
834
-16
🇧🇷 Britons · Brazil
785
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 4,507 11:21 15:20 34:11 ⛏ Fast Castle
36 4,286 10:36 19:30 32:07 ⛏ Fast Castle
19 2,256 11:58 19:55 31:17 ⛏ Fast Castle
18 2,078 10:21 18:32 33:29 ⛏ Fast Castle
17 2,070 12:17 20:37 39:49 ⛏ Fast Castle
16 1,911 10:46 20:50 32:21 ⛏ Fast Castle
6 768 9:58 19:30 38:18
4 510 10:13 14:35 33:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
113,530 88,275 38,030 5,190 245,025 250,432
69,900 70,135 75,350 5,800 221,185 241,767
102,965 62,915 35,845 5,250 206,975 252,655
70,690 40,255 54,640 5,300 170,885 185,530
55,310 60,815 38,760 4,915 159,800 181,889
64,410 41,085 15,930 2,585 124,010 132,602
10,675 14,835 11,915 2,900 40,325 71,290
14,945 6,650 7,645 3,350 32,590 34,462
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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