AoeStats
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Arena

509971230Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 28m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
892
+15
🇨🇭 Celts · Switzerland
878
+16
🇬🇧 Persians · United Kingdom
823
+17
🇩🇪 Turks · Germany
806
+18
🇳🇱 Khmer · Netherlands
875
-17
🇬🇧 Malay · United Kingdom
875
-17
🇳🇱 Teutons · Netherlands
859
-16
🇩🇪 Varangians · Germany
858
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,037 9:07 16:50 — ⛏ Fast Castle
31 894 11:14 16:09 — ⛏ Fast Castle
22 626 11:15 17:11 — ⛏ Fast Castle
20 561 12:35 16:03 — ⛏ Fast Castle
17 495 11:57 17:53 — ⛏ Fast Castle
15 416 11:04 17:08 — ⛏ Fast Castle
13 362 11:34 19:29 — ⛏ Fast Castle
11 323 10:20 19:09 — ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
8,200 5,115 400 2,250 15,965 19,408
5,915 6,115 545 1,600 14,175 15,493
5,900 4,510 1,000 1,500 12,910 13,827
5,760 3,170 830 2,860 12,620 14,568
5,750 5,665 200 950 12,565 14,741
4,750 4,865 1,800 200 11,615 13,837
5,430 4,095 1,670 15 11,210 13,109
5,750 3,620 300 1,500 11,170 13,154
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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