Arabia
506201612Analyzed1v1 RM
·
18d ago on Sep 12, 2026·
53m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Gyurkobeats
39 units ordered
Knight19
Battering Ram9
Heavy Cavalry Archer5
Monk2
Trebuchet2
Cavalry Archer2
First military 26:45 — Battering Ram
plum255
150 units ordered
Huskarl70
Pikeman53
Spearman21
Battering Ram4
Halberdier2
First military 26:37 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gyurkobeats’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
plum255’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3