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Pilgrims

510113282Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 39m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Byzantines · Sweden
1327
+13
🇨🇳 Varangians · China
1298
+14
🇷🇺 Japanese · Russia
1277
+15
🇸🇪 Franks · Sweden
1200
+19
🇨🇳 Vikings · China
1290
-16
🇨🇳 Armenians · China
1266
-15
🇹🇼 Persians · Taiwan
1245
-15
🇨🇳 Shu · China
1244
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,852 8:30 15:53 27:53 ⛏ Fish Boom into Fire Galleys FC
46 1,819 13:06 17:04 31:56 ⛏ Fish Boom FC
35 1,391 12:19 23:54 39:00 ⛏ Fish Boom into Fire Galleys FC
33 1,298 11:46 18:46 — ⚔ Fish Boom into M@A
30 1,192 11:57 20:51 — ⚔ Fish Boom into Scouts
29 1,143 13:51 17:20 29:10 ⛏ Fish Boom FC
24 936 10:40 15:13 — ⛏ Fish Boom FC
22 878 9:35 22:42 — ⛏ Fish Boom into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
15,160 11,167 7,725 1,700 35,752 41,190
9,700 16,453 6,765 980 33,898 34,353
11,065 15,705 4,875 1,705 33,350 37,905
17,090 9,010 6,025 950 33,075 38,126
13,890 8,409 7,645 430 30,374 33,795
9,345 11,987 4,750 1,650 27,732 30,657
10,445 10,343 2,375 1,095 24,258 28,664
5,665 7,540 1,520 850 15,575 14,984
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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