AoeStats
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Arena

510240513Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 44m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Byzantines · Ecuador
1047
+11
🇺🇸 Lithuanians · United States
1000
+13
🇨🇦 Celts · Canada
969
+14
🇦🇷 Turks · Argentina
939
+16
🇦🇷 Franks · Argentina
962
-15
🇦🇷 Chinese · Argentina
949
-14
🇦🇷 Persians · Argentina
932
-13
🇦🇷 Britons · Argentina
906
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,011 13:04 17:16 23:32 ◆ FC into Fast Imp
43 1,884 10:06 14:31 29:50 ⛏ Fast Castle
25 1,111 11:54 16:13 — ⛏ Fast Castle
25 1,115 10:53 15:19 27:12 ⛏ Fast Castle
22 964 12:51 18:15 — ⛏ Fast Castle
18 784 12:14 16:37 32:21 ⛏ Fast Castle
17 753 11:26 18:28 30:40 ⛏ Fast Castle
13 578 15:10 23:50 37:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,015 12,670 16,160 1,500 56,345 63,648
24,170 14,705 11,835 4,855 55,565 67,653
21,285 19,555 8,340 2,550 51,730 61,235
19,005 17,230 5,820 1,520 43,575 45,501
18,725 13,075 5,005 1,050 37,855 43,110
11,305 14,640 9,650 0 35,595 39,176
11,680 8,765 2,660 2,830 25,935 41,244
8,625 5,735 2,730 2,700 19,790 26,193
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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