AoeStats
← juan.baldez

MegaRandom

509522331Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 51m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Magyars · Chile
1265
+10
🇨🇱 Ethiopians · Chile
1125
+16
🇨🇱 Armenians · Chile
1092
+17
🇨🇱 Mongols · Chile
1039
+19
🇲🇽 Huns · Mexico
1154
-17
🇨🇱 Turks · Chile
1140
-16
🇧🇷 Mongols · Brazil
1116
-38
🇲🇽 Saxons · Mexico
1088
-14
Player eAPM Actions Feudal Castle Imperial Opening
77 3,956 11:40 15:22 39:48 ⛏ Fast Castle
43 2,230 10:41 16:11 33:39 ⛏ Fast Castle
39 1,999 10:47 17:28 34:58 ⛏ Fast Castle
31 1,592 11:13 17:28 38:37
30 1,524 12:12 17:33 38:10 ⛏ Fast Castle
24 1,235 10:41 17:55 41:42 ⛏ Fast Castle
24 1,246 10:40 17:50 42:29 ⛏ Fast Castle
18 935 10:21 15:44 36:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,305 19,993 13,350 1,815 65,463 66,222
27,870 10,894 16,310 2,900 57,974 64,829
23,530 12,204 15,585 4,390 55,709 69,155
16,125 20,979 17,275 1,050 55,429 58,524
22,790 19,036 10,570 2,220 54,616 64,958
23,970 13,732 10,235 1,715 49,652 55,301
23,140 13,230 5,470 3,310 45,150 50,629
12,100 14,390 12,990 2,420 41,900 50,210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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