AoeStats
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Arena

508570244Analyzed
4v4 RM · 11d ago on Sep 23, 2026· 41m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bohemians · Colombia
1038
+15
🇲🇽 Saracens · Mexico
1025
+16
🇲🇽 Bulgarians · Mexico
1015
+16
🇨🇦 Wu · Canada
1012
+16
🇺🇸 Danes · United States
1060
-17
🇨🇴 Aztecs · Colombia
1049
-16
🇨🇳 Vikings · China
1011
-16
🇺🇸 Britons · United States
965
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,474 10:35 15:25 33:47 ⛏ Fast Castle
32 1,309 10:54 16:12 31:29 ⛏ Fast Castle
25 1,013 11:04 17:37 30:42 ⛏ Fast Castle
25 1,039 10:52 17:31 35:20 ⚔ FC into Archers
22 898 10:59 15:43 27:50 ⛏ Fast Castle
21 862 11:47 16:06 38:13 ⛏ Fast Castle
19 780 12:18 16:01 31:34 ⛏ Fast Castle
17 712 10:38 16:52 30:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,130 13,940 6,830 3,010 47,910 51,070
17,740 16,145 9,525 2,250 45,660 49,917
13,655 18,310 6,730 1,500 40,195 46,647
17,225 11,665 6,130 1,700 36,720 39,378
13,225 12,355 5,935 2,150 33,665 38,127
11,935 10,355 7,195 1,500 30,985 32,616
12,620 7,345 7,265 3,200 30,430 36,453
10,860 10,650 3,545 1,755 26,810 28,586
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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