AoeStats
← Gurk Han

Arena

508690202Analyzed
2v2 RM · 8d ago on Sep 23, 2026· 64m 47s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Cumans · Türkiye
917
+16
🇹🇷 Ethiopians · Türkiye
910
+16
🇹🇷 Franks · Türkiye
912
-16
🇹🇷 Spanish · Türkiye
910
-16
Compared against 538,742 analysed team-game players on Arena.
THE BRONZE BOMBER D
Feudal Age 12:36 vs 10:55
btm 9%
Castle Age 16:18 vs 16:03
btm 46%
Imperial Age 33:34 vs 32:17
btm 39%
eAPM 17 vs 27
btm 19%
First military 16:21 vs 18:52
top 26%
▼ Slow Feudal Age at 12:36 — slower than 91% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (13:35) — usually safest before it
▲ Town centers almost never idle — 18s across the first 16:18
Gurk Han C
Feudal Age 11:17 vs 10:55
btm 35%
Castle Age 19:11 vs 16:03
btm 21%
Imperial Age 36:30 vs 32:17
btm 21%
eAPM 25 vs 27
btm 44%
First military 11:40 vs 18:52
top 3%
▼ Slow Castle Age at 19:11 — slower than 79% of analysed players on Arena
▼ Slow Imperial Age at 36:30 — slower than 79% of analysed players on Arena
▲ Early military at 11:40 (Militia) — earlier than 97% of analysed players on Arena
aacar6135 D
Feudal Age 11:05 vs 10:55
btm 43%
Castle Age 24:57 vs 16:03
btm 4%
Imperial Age 56:31 vs 32:17
btm 0%
eAPM 19 vs 27
btm 25%
First military 21:11 vs 18:52
btm 34%
▼ Slow Castle Age at 24:57 — slower than 96% of analysed players on Arena
▼ Slow Imperial Age at 56:31 — slower than 100% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (44:40) — usually safest before it
SZY19999 B
Feudal Age 9:54 vs 10:55
top 12%
Castle Age 16:40 vs 16:03
btm 41%
Imperial Age 31:57 vs 32:17
top 47%
eAPM 25 vs 27
btm 44%
First military 19:21 vs 18:52
btm 46%
▲ Fast Feudal Age at 9:54 — faster than 88% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 16:40
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