AoeStats
← Goku_San

Black Forest

508667077Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 52m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Turks · Ecuador
1353
+14
🇮🇱 Celts · Israel
1271
+17
🇳🇱 Bohemians · Netherlands
1266
+17
🇨🇳 Portuguese · China
1194
+21
🇹🇼 Persians · Taiwan
1312
-18
🇺🇸 Slavs · United States
1298
-17
🇭🇰 Franks · Hong Kong SAR China
1293
-17
🇸🇮 Danes · Slovenia
1284
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 3,053 11:44 15:09 28:36 ⛏ Fast Castle
51 2,695 11:32 15:19 43:17 ⛏ Fast Castle
50 2,606 10:12 14:57 32:05 ⛏ Fast Castle
45 2,359 10:36 14:11 27:24 ⛏ Fast Castle
36 1,881 11:58 23:04 33:52 ⚔ M@A into Archers
34 1,763 13:29 27:03 33:54 ◆ FC into Fast Imp
23 1,187 11:58 15:55 — ⛏ Fast Castle
18 936 10:57 14:54 27:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,185 29,005 16,870 1,600 84,660 101,562
35,575 23,020 16,425 4,315 79,335 91,751
28,210 24,427 16,075 3,490 72,202 95,367
25,565 29,640 15,100 1,600 71,905 85,989
30,940 18,285 16,630 3,230 69,085 109,466
12,475 15,899 14,775 3,060 46,209 60,325
17,210 23,597 1,770 790 43,367 51,297
18,495 10,388 6,795 1,855 37,533 44,364
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.