Arabia
503516899Analyzed1v1 RM
·
1mo ago on Sep 1, 2026·
50m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jake_el_perro
160 units ordered
Throwing Axeman92
Champion28
Man-at-Arms19
Long Swordsman12
Capped Ram5
Trebuchet4
First military 19:58 — Militia
brian_carp11
74 units ordered
Spearman20
Halberdier18
Ballista Elephant10
Pikeman10
Scorpion6
Mangonel6
Militia2
Monk2
First military 20:14 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jake_el_perro’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
brian_carp11’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30