AoeStats
← brian_carp11

Arabia

503516899Analyzed
1v1 RM · 1mo ago on Sep 1, 2026· 50m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Franks · Chile
341
+19
🇦🇷 Khmer · Argentina
401
-19

Win probability

brian_carp11's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
jake_el_perro D
Feudal Age 13:24 vs 9:49
btm 3%
Castle Age 25:32 vs 21:49
btm 12%
Imperial Age 37:14 vs 38:59
top 34%
eAPM 12 vs 39
btm 2%
First military 19:37 vs 10:33
btm 6%
▼ Slow Feudal Age at 13:24 — slower than 97% of analysed players on Arabia
▼ Slow Castle Age at 25:32 — slower than 88% of analysed players on Arabia
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom after the Feudal click (28:57) — usually safest before it
▼ First military only at 19:37 (Militia) — later than 94% of analysed players on Arabia
▼ ~6 minutes with no villager queued before Castle Age — likely idle Town Center
brian_carp11 D
Feudal Age 11:39 vs 9:49
btm 11%
Castle Age 24:23 vs 21:49
btm 19%
Imperial Age 41:01 vs 38:59
btm 33%
eAPM 12 vs 39
btm 2%
First military 19:52 vs 10:33
btm 5%
▼ Slow Feudal Age at 11:39 — slower than 89% of analysed players on Arabia
▼ Slow Castle Age at 24:23 — slower than 81% of analysed players on Arabia
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 19:52 (Spearman) — later than 95% of analysed players on Arabia
▼ ~7 minutes with no villager queued before Castle Age — likely idle Town Center
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