AoeStats
← 小肥猪

Fortress

510086307Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Poles · Canada
1705
+7
🇺🇸 Bengalis · United States
1692
+7
🇩🇰 Saxons · Denmark
1555
+12
🇷🇪 Malay · Réunion
1231
+23
🇺🇸 Franks · United States
1492
-13
🇫🇷 Persians · France
1472
-13
🇫🇷 Byzantines · France
1451
-12
🇪🇨 Ethiopians · Ecuador
1441
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 2,536 6:16 12:46 17:03 ◆ FC into Fast Imp
44 2,017 7:16 11:07 27:18 ⛏ Fast Castle
40 1,807 8:25 12:08 35:31 ⛏ Fast Castle
38 1,717 7:20 11:08 24:11 ⛏ Fast Castle
38 1,742 8:27 11:59 29:07 ⛏ Fast Castle
35 1,578 7:10 11:14 37:27 ⛏ Fast Castle
26 1,183 7:18 11:10 25:42 ⛏ Fast Castle
26 1,199 6:39 11:00 27:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,965 16,953 23,770 2,085 107,773 114,800
37,865 20,370 37,070 300 95,605 105,082
33,290 18,545 26,325 2,115 80,275 83,004
32,335 21,645 19,580 1,000 74,560 88,841
27,395 18,020 15,420 1,700 62,535 63,820
22,015 18,578 8,750 1,775 51,118 54,478
17,125 21,090 8,955 2,950 50,120 57,789
17,790 13,870 6,415 200 38,275 43,137
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.