AoeStats
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MegaRandom

510054165Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 35m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1452
+4
🇨🇳 Varangians · China
1197
+12
🇨🇳 Maya · China
1082
+15
🇨🇳 Franks · China
944
+57
🇲🇽 Maya · Mexico
1114
-14
🇹🇷 Italians · Türkiye
1109
-14
🇵🇪 Poles · Peru
1103
-13
🇸🇬 Berbers · Singapore
1056
-34
Player eAPM Actions Feudal Castle Imperial Opening
53 1,875 10:33 14:17 — ⛏ Fast Castle
52 1,839 10:36 14:54 — ⚔ FC into Archers
47 1,680 11:58 16:41 — ⚔ Archers FC
41 1,445 12:29 18:19 — ⛏ Fast Castle
34 1,191 9:59 15:58 33:32 ⛏ Fast Castle
29 1,014 12:11 17:55 — ⚔ Archer Rush
29 1,019 11:22 16:19 31:40 ⛏ Fast Castle
15 539 13:28 17:56 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
13,085 4,932 8,500 0 26,517 27,281
9,025 9,535 6,870 200 25,630 27,149
9,925 8,814 3,850 2,825 25,414 26,601
10,675 7,508 4,345 1,600 24,128 26,383
13,015 4,505 5,170 225 22,915 26,708
7,705 7,584 2,065 2,130 19,484 22,203
7,675 7,043 2,785 965 18,468 21,241
8,810 4,941 875 415 15,041 16,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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