Arabia
507604167Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
44m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Krailor
50 units ordered
Battle Elephant21
Spearman18
Battering Ram7
Scorpion2
Ballista Elephant2
First military 23:54 — Scorpion
kaspko
75 units ordered
Spearman44
Battering Ram16
Man-at-Arms14
Militia1
First military 16:04 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Krailor’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
kaspko’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1