Four Lakes
509181361Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
36m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
perpetualsigh's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Sentry
C
Feudal Age
10:48
vs 10:51
top 48%
Castle Age
23:20
vs 20:09
btm 18%
Imperial Age
—
vs 36:23
btm 0%
eAPM
27
vs 32
btm 39%
First military
12:38
vs 12:45
top 48%
▼
Slow Castle Age at 23:20 — slower than 82% of analysed players on Four Lakes
▲
Town centers almost never idle — 33s across the first 23:20
perpetualsigh
B
Feudal Age
9:38
vs 10:51
top 12%
Castle Age
24:18
vs 20:09
btm 13%
Imperial Age
—
vs 36:23
btm 0%
eAPM
25
vs 32
btm 34%
First military
11:17
vs 12:45
top 30%
▲
Fast Feudal Age at 9:38 — faster than 88% of analysed players on Four Lakes
▼
Slow Castle Age at 24:18 — slower than 87% of analysed players on Four Lakes
▲
Town centers almost never idle — 35s across the first 24:18