AoeStats
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Black Forest

510930243Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 69m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Spanish · Vietnam
993
+19
🇨🇳 Portuguese · China
956
+20
🇨🇳 Portuguese · China
952
+65
🇯🇵 Mongols · Japan
936
+21
🇨🇴 Bohemians · Colombia
1061
-21
🇨🇴 Danes · Colombia
1058
-20
🇨🇴 Persians · Colombia
1051
-20
🇨🇴 Franks · Colombia
1048
-20
Player eAPM Actions Feudal Castle Imperial Opening
43 2,950 11:04 15:55 27:56 ⛏ Fast Castle
32 2,188 13:12 17:29 31:44 ⛏ Fast Castle
29 2,013 12:02 16:27 25:57 ⛏ Fast Castle
24 1,665 12:36 20:23 35:17 ⛏ Fast Castle
21 1,485 12:11 18:56 25:34 ◆ FC into Fast Imp
21 1,462 13:08 17:24 35:39 ⛏ Fast Castle
18 1,250 13:05 18:31 32:09 ⛏ Fish Boom FC
13 868 14:00 20:04 37:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,575 32,768 22,320 4,120 113,783 133,379
43,585 48,345 16,820 3,865 112,615 114,528
37,295 36,214 23,130 4,005 100,644 112,021
38,340 16,740 29,195 1,700 85,975 91,153
28,475 29,778 23,305 4,355 85,913 98,880
37,715 23,380 15,440 1,650 78,185 83,292
27,535 32,293 8,395 1,800 70,023 82,832
L
16,600 16,564 14,665 8,000 55,829 61,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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