AoeStats
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Nomad

510263074Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 72m 42s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
790
+14
🇨🇳 Goths · China
781
+14
🇦🇺 Franks · Australia
771
+14
🇦🇺 Spanish · Australia
755
+15
🇪🇸 Mongols · Spain
758
-16
🇨🇦 Persians · Canada
738
-14
🇲🇽 Saxons · Mexico
731
-14
🇺🇸 Armenians · United States
715
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 2,281 13:39 30:35 57:49 ⚔ Towers into Archers
22 1,571 16:16 21:08 33:15 ⛏ Fast Castle
21 1,505 14:26 21:12 61:00 ⛏ Fast Castle
16 1,158 17:02 30:03 38:29
15 1,115 16:50 21:19 35:19 ⛏ Fast Castle
14 1,044 15:27 30:00 61:00 ⚔ M@A Rush
13 976 13:52 28:45 48:42 ⚔ M@A into Towers into Skirms into Archers
11 768 14:59 28:08 60:56

Resources

Player Food Wood Gold Stone Spent Collected
46,415 27,170 42,670 4,675 120,930 123,169
43,260 23,383 17,255 1,505 85,403 95,521
32,405 19,205 9,290 4,675 65,575 71,871
14,220 29,475 12,170 3,280 59,145 62,210
23,170 15,970 16,035 3,545 58,720 64,052
20,625 10,465 12,760 2,830 46,680 49,244
19,355 13,655 5,705 3,100 41,815 45,163
13,995 5,545 8,115 950 28,605 33,686
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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