AoeStats
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Arena

510813383Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 76m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saracens · Netherlands
877
+15
🇦🇷 Mongols · Argentina
868
+15
🇫🇮 Franks · Finland
854
+16
🇳🇿 Khitans · New Zealand
798
+17
🇳🇱 Romans · Netherlands
893
-18
🇹🇷 Huns · Türkiye
837
-15
🇪🇸 Vietnamese · Spain
831
-15
🇳🇱 Danes · Netherlands
830
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 2,069 11:33 21:00 46:59
26 1,961 12:27 20:50 31:29 ⛏ Fast Castle
23 1,786 10:39 14:43 34:07 ⛏ Fast Castle
22 1,699 12:27 20:13 39:36 ⛏ Fast Castle
21 1,620 11:00 20:14 37:40 ⛏ Fast Castle
15 1,118 9:27 16:03 30:19 ⛏ Fast Castle
15 1,134 15:27 21:32 34:21 ⛏ Fast Castle
8 635 11:45 20:08 42:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,150 24,525 32,785 2,740 99,200 109,055
22,200 34,900 25,350 6,165 88,615 106,253
36,595 28,375 20,065 2,410 87,445 96,362
40,805 23,570 19,065 2,450 85,890 106,907
27,770 12,985 20,450 2,800 64,005 69,675
18,400 24,255 14,205 3,565 60,425 81,830
17,695 18,710 10,380 4,655 51,440 85,195
15,065 13,436 5,185 2,440 36,126 37,588
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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