AoeStats
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Black Forest

510646664Analyzed
4v4 RM · 2d ago on Oct 2, 2026· 33m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Britons · Colombia
836
+9
🇺🇸 Franks · United States
805
+11
🇨🇱 Lithuanians · Chile
658
+16
🇧🇷 Persians · Brazil
615
+19
🇪🇸 Mongols · Spain
735
-16
🇵🇰 Khmer · Pakistan
676
-14
🇧🇷 Spanish · Brazil
662
-13
🇺🇸 Varangians · United States
628
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,616 11:11 15:08 29:42 ⛏ Fast Castle
20 663 17:10 22:41 33:16 ⛏ Fast Castle
16 554 16:19 21:01 — ⛏ Fast Castle
11 373 12:28 21:02 — ⛏ Fast Castle
11 369 13:17 21:10 — ⛏ Fast Castle
9 288 12:36 20:19 — ⛏ Fast Castle
6 211 11:19 25:47 — ⛏ Fast Castle
6 213 13:32 24:13 31:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,080 10,130 6,395 3,080 35,685 39,781
8,550 12,325 1,850 400 23,125 28,853
8,450 5,510 2,300 950 17,210 25,264
7,300 5,384 1,400 850 14,934 17,880
5,875 5,363 1,060 1,180 13,478 15,900
5,050 4,625 225 850 10,750 13,886
5,685 2,667 1,135 885 10,372 13,530
5,915 3,332 660 100 10,007 12,888
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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