AoeStats
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Arena

510562017Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Mapuche · Brazil
665
+14
🇺🇸 Mongols · United States
658
+14
🇺🇸 Franks · United States
633
+15
🇨🇳 Celts · China
620
+17
🇩🇪 Saxons · Germany
642
-15
616
-15
🇸🇪 Spanish · Sweden
613
-15
🇭🇰 Huns · Hong Kong SAR China
613
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,479 10:03 20:24 39:44
28 1,442 11:26 16:01 31:00 ⛏ Fast Castle
22 1,133 11:51 17:11 33:23 ⛏ Fast Castle
18 911 8:34 18:12 30:43 ⛏ Fast Castle
16 802 13:11 23:25 35:22 ⛏ Fast Castle
16 825 13:01 18:39 35:19 ⛏ Fast Castle
13 647 11:16 15:38 33:04 ⛏ Fast Castle
11 541 14:02 21:46 34:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,360 8,840 18,860 1,500 59,560 68,756
15,115 17,655 7,335 1,750 41,855 43,872
11,475 12,030 8,845 3,650 36,000 48,715
15,110 8,350 9,215 2,050 34,725 38,595
9,900 13,085 6,085 1,910 30,980 33,370
10,490 8,315 4,655 2,330 25,790 31,271
8,130 8,645 2,435 1,265 20,475 29,175
8,160 6,755 2,720 2,445 20,080 29,998
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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