Arabia
510311182Analyzed4v4 RM
·
2d ago on Sep 30, 2026·
55m 30s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
LoadedStriker13
D
Feudal Age
12:35
vs 10:18
btm 9%
Castle Age
29:47
vs 22:29
btm 4%
Imperial Age
43:23
vs 39:59
btm 27%
eAPM
9
vs 31
btm 3%
First military
14:51
vs 11:39
btm 27%
▼
Slow Feudal Age at 12:35 — slower than 91% of analysed players on Arabia
▼
Slow Castle Age at 29:47 — slower than 96% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 10:22 of the first 29:47 — keep villagers queued
Joshua
D
Feudal Age
13:11
vs 10:18
btm 6%
Castle Age
26:22
vs 22:29
btm 13%
Imperial Age
46:37
vs 39:59
btm 13%
eAPM
10
vs 31
btm 3%
First military
18:47
vs 11:39
btm 14%
▼
Slow Feudal Age at 13:11 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 26:22 — slower than 87% of analysed players on Arabia
▼
Slow Imperial Age at 46:37 — slower than 87% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 18:47 (Militia) — later than 86% of analysed players on Arabia
▼
Town centers idle 5:17 of the first 26:22 — keep villagers queued
ChrisTT
D
Feudal Age
12:27
vs 10:18
btm 10%
Castle Age
27:44
vs 22:29
btm 8%
Imperial Age
41:51
vs 39:59
btm 36%
eAPM
14
vs 31
btm 9%
First military
18:04
vs 11:39
btm 16%
▼
Slow Feudal Age at 12:27 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 27:44 — slower than 92% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
Jawaharlal NEHRU
C
Feudal Age
12:10
vs 10:18
btm 13%
Castle Age
21:42
vs 22:29
top 40%
Imperial Age
39:30
vs 39:59
top 46%
eAPM
14
vs 31
btm 9%
First military
14:22
vs 11:39
btm 29%
▼
Slow Feudal Age at 12:10 — slower than 87% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
Lyubo04
D
Feudal Age
12:41
vs 10:18
btm 9%
Castle Age
23:18
vs 22:29
btm 39%
Imperial Age
—
vs 39:59
btm 0%
eAPM
17
vs 31
btm 16%
First military
18:19
vs 11:39
btm 15%
▼
Slow Feudal Age at 12:41 — slower than 91% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 18:19 (Spearman) — later than 85% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 23:18
aleksbg02
C
Feudal Age
10:39
vs 10:18
btm 41%
Castle Age
25:01
vs 22:29
btm 22%
Imperial Age
33:53
vs 39:59
top 9%
eAPM
17
vs 31
btm 16%
First military
20:31
vs 11:39
btm 10%
▼
Slow Castle Age at 25:01 — slower than 78% of analysed players on Arabia
▲
Fast Imperial Age at 33:53 — faster than 91% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 20:31 (Spearman) — later than 90% of analysed players on Arabia
▼
Town centers idle 4:12 of the first 25:01 — keep villagers queued
Divko01
D
Feudal Age
13:44
vs 10:18
btm 4%
Castle Age
32:15
vs 22:29
btm 2%
Imperial Age
51:32
vs 39:59
btm 5%
eAPM
11
vs 31
btm 5%
First military
21:21
vs 11:39
btm 8%
▼
Slow Feudal Age at 13:44 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 32:15 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 51:32 — slower than 95% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (14:59) — usually safest before it
▼
First military only at 21:21 (Spearman) — later than 92% of analysed players on Arabia
▼
Town centers idle 6:10 of the first 32:15 — keep villagers queued
Lyuboslav1
D
Feudal Age
14:44
vs 10:18
btm 2%
Castle Age
50:39
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
6
vs 31
btm 1%
First military
19:40
vs 11:39
btm 12%
▼
Slow Feudal Age at 14:44 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 50:39 — slower than 100% of analysed players on Arabia
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 19:40 (Spearman) — later than 88% of analysed players on Arabia
▼
Town centers idle 25:49 of the first 50:39 — keep villagers queued