AoeStats
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Black Forest

509593954Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 59m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Danes · India
1253
+14
🇪🇸 Japanese · Spain
1247
+14
🇮🇳 Ethiopians · India
1234
+15
🇵🇰 Dravidians · Pakistan
1213
+15
🇩🇪 Mongols · Germany
1252
-16
🇺🇸 Huns · United States
1243
-16
🇦🇺 Britons · Australia
1163
-13
🇦🇺 Slavs · Australia
1161
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,898 11:07 15:05 32:31 ⛏ Fast Castle
42 2,512 10:56 16:09 31:37 ⛏ Fast Castle
37 2,190 10:40 16:00 32:26 ⛏ Fast Castle
35 2,072 11:09 16:50 40:11 ⛏ Fast Castle
34 2,036 12:27 16:27 29:31 ⛏ Fast Castle
33 1,997 11:06 24:14 34:42 ⚔ Skirmisher Rush
31 1,823 9:53 15:38 31:05 ⛏ Fast Castle
18 1,071 15:48 27:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,765 35,110 27,690 6,800 121,365 128,656
36,890 35,580 18,785 3,100 94,355 111,906
33,275 35,295 21,660 3,200 93,430 114,217
28,870 36,230 20,070 3,415 88,585 110,123
33,855 30,723 10,915 2,930 78,423 96,967
19,895 23,019 18,040 2,160 63,114 85,548
20,025 29,771 10,355 2,150 62,301 79,201
12,025 14,450 1,515 685 28,675 30,732
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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