AoeStats
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Oasis

509125247Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 36m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Ethiopians · France
1290
+14
🇩🇪 Georgians · Germany
1228
+17
🇩🇪 Khitans · Germany
1226
+17
🇨🇦 Mongols · Canada
1205
+18
🇲🇽 Varangians · Mexico
1306
-19
🇺🇸 Vikings · United States
1240
-16
🇮🇳 Lithuanians · India
1229
-16
🇨🇳 Turks · China
1214
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 2,191 9:38 24:11 34:27 ⚔ Archer Rush
49 1,782 10:04 23:20 — ⚔ Scout Rush
41 1,483 9:33 25:24 — ⚔ M@A into Skirms
38 1,381 11:08 31:54 — ⚔ Scout Rush
36 1,326 10:52 15:47 — ⚔ Archers FC
36 1,333 8:59 24:00 — ⚔ Scout Rush
25 915 10:27 24:11 — ⚔ Scout Rush
22 807 11:56 18:34 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
9,025 8,685 6,065 290 24,065 24,660
13,235 7,616 2,845 250 23,946 29,385
14,860 3,650 1,840 200 20,550 21,953
11,215 4,885 3,645 200 19,945 21,193
6,675 7,777 4,515 200 19,167 23,092
10,170 5,428 2,025 210 17,833 19,059
9,200 5,025 2,480 200 16,905 19,287
6,235 5,113 1,335 1,030 13,713 14,002
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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